Creo Surfacing Level 3: Custom Surfacing
Course Duration: 16 hours
Tuition: $1,200 USD (The cost of this course is negotiable when more than one student enrolls from the same company)
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[accordion-item title=”Overview +” state=open]This course is highly customizable and is usually administered one-on-one. This workshop is recommended for those looking to gain a higher level of Pro/Surface understanding and who would like to move up to our Level 7 ISDX Surfacing Workshop. This class is perfect for product design engineers who already maintain a high level of surfacing but want to elevate themselves to the next level. The class focus is on capturing form and the amazing unused tools within Pro Surface.[/accordion-item]
[accordion-item title=”Prerequisite +” state=closed]Design Engine’s Level 2: Advanced Pro/Surface workshop or serious prior use of Pro/Surface (this course is next after our Level 2 Workshop).[/accordion-item]
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- Learn to eliminate isoparms/isolines.
- Learn to take advantage of isoparms/isolines with respect to striation or flow of a surface.
- Learn about tangency issues in-depth using examples from difficult surface anomalies with or without control points.
- Learn advanced details of Variable Sweep surfacing techniques and the ability to maintain Draft.
- Learn techniques for capturing form by looking at various foam models and offer several starting examples on how to initiate the modeling process.
- Build surfaces from graph features.
- Discuss alternate surface creation techniques from robust curves. An introduction to 3D bounding boxes or lattice structures.
- Create robust models utilizing lattice structures.
- Discuss how to incorporate handles for further control as well as understanding surfaces that look at those curves.
- Participants, if interested, can explore curvature continuity (G2) and multiple plans of attack by looking at existing products. (Yes, Pro/Surface can do curvature continuous G2 curves and surfaces).
- We supplement this training with techniques utilized by Alias, which is what is primarily used in the automotive industry.
- Hands on efforts through as many as ten tutorials that are illustrated through computer examples. This workshop could take several weeks, even with participants who consider themselves expert level Pro/Surface users and adept to advanced surfacing.
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- Discuss standard modeling techniques with respect to industry standards.
- Discuss light reflections from an industrial designer’s perspective, with respect to G2 Continuity.
- Compare Pro/Surface to Alias modeling techniques and the differences or benefits for each one.
- Discuss three-part to four-part boundaries with more than four examples for getting out of a corner.
- Discuss plan of attack and a simple approach for capturing form from foam models or ID sketches.
- Discuss the ability to prove form and the techniques to get multiple 3D iterations within hours instead of days.
- Discuss with specific examples advanced functions of Pro/Surface as well as the strengths and weaknesses by comparing it to other high-end industry surfacing software.
- Discuss techniques for building a more robust plan of attack with respect to Pro/Surface.
- Discuss clam shell plastic part design as related to swept surfaces. Also, discuss styling grooves with examples.
- Discuss the proper techniques of surface modeling and the ability for others to understand the approach.
- Discuss in detail surface analysis tools and the practical uses with specific examples.
- Discuss in detail the techniques for avoiding 3 part boundaries and discover why expert surface modelers do not use 3 part boundaries (even masters of surfacing for reverse engineering).
- Discuss in detail what industrial designers studied in college and how as a product engineer you can work more efficiently within the design arena.
- Overview of ISDX and discuss the strengths and weaknesses of both Pro/Surface and ISDX.
Participants can take home Web and PDF based tutorials to re-create after the class. This course is usually customized to focus on the students learning wishes and company projects. Bring examples of work or problematic models for in context discussions.
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“Learn Pro/Surface, custom surfacing, 3D surfacing”
*Please note that prices listed on this page are based upon pre-payment prior to the start of the class