Sketching as A Form of Communication

Course Duration: 16 hours or 40 hours

[accordion-item title=”Overview +” state=open]In this course Design Engine provides the necessary skills for communicating more effectively through sketched ideas and thoughts.  As product specialists we often rely on our abilities to solve problems and communicate solutions effectively. Design Engine helps facilitate this process by providing participants the knowledge of basic techniques for iterative and rapid sketch development. [/accordion-item]

[accordion-item title=”Prerequisite +” state=closed]An open mind and a willingness to learn 2D communication techniques. [/accordion-item]

sketch created by an engineer in the second day of sketching training
sketch created by an engineer in the second day of this class.

[accordion-item title=”Topics +” state=closed]We teach you the basic principles of sketching; including line weight, perspective, simple shapes, shading, lighting, composition, and exploration sketches. Furthermore, rendering techniques are included to transform your early drawings into concept sketches. Participants learn how to create cross sectional views and quickly communicate in brainstorming meetings.  Learning how to create sketches in correct perspectives will allow you to communicate your ideas clearly.

In addition to the sketching and rendering portion of the class, we also cover digital techniques (day three). Wacom tablets and Cintiqs offer modern ways to create and edit your sketches digitally. This portion of the class typically focuses on using two specific software packages, Sketchbook Pro and Photoshop. A Wacom Cintiq acts as a digital canvas, and they are the most popular digital tools that allow users to increase productivity while minimizing cost and time. Wacom products are great tools (in conjunction with software) that allows users to quickly develop and edit sketches. [/accordion-item]

[accordion-item title=”Discussions +” state=closed]

Discuss various perspective drawing technnigs

Division & Multiplication of dimensions in perspective 


Vanishing points

Duplicating Rectangles and duplicating rectangles in perspective

Mirroring in perspective

Mirroring Rotated & titled planes

Mirroring 2 dimensional curves

Mirroring 2 dimensional curves on a tilted surface

Mirroring 3 dimensional curves in perspective 

Creating Grids to draw apon

One point vs two point vs 3 point perspective drawings

How to utilize a computer generated underlay

Ellipsoid basics & Terminology

Cubed Ellipses

Planning 2D sketches before going into perspective 

Shortcuts for dividing ellipsoids (making spokes on wheels)

Loose Concept sketching

Idation or concept generation techniques 

Shadows and ambient occlusion when shading

Shading techniques using Sketchbook & Adobe Photoshop [/accordion-item]

Click to View Images.

Design Marker Renderings For Engineers
Design Marker Renderings For Engineers
Design Marker Renderings For Engineers
Design Marker Renderings For Engineers using Wacom

Look at more classes at

“Industrial Design Training”, “Product Design Training”

*Please note that prices listed on this page are based upon pre-payment prior to the start of the class