The senior BFA show at The School of The Art Institute of Chicago opened last Friday and is currently showing. For the show I presented a project I had made in the Bio Art class last semester. The piece was an Ultraviolet LED grid programmed to display Conway’s Game of Life. In addition GFP bacteria (bacteria that glow green under UV light) were placed in a custom Petri dish on top of the UV LED grid. The intended goal was for the bacteria to function as pixels displaying the programmed game.
Christmas might be over but that doesn’t mean you can’t still get everything you want. Design Engine is giving a $50 dollar Amazon.com Gift Card away to one lucky person who: Follows @DesignEngine Spreads the post by retweeting the following on Twitter Win a $50 Amazon.com Gift Card by Following @DesignEngine and retweeting this message! […]
T-Splines, Inc., creators of precise and flexible 3D surface modeling and organic design tools with full industry standard compatibility, today announced that it will exhibit at the SolidWorks World 2011 Conference, being held from Jan. 23 – 26, 2011 in San Antonio, Texas.
Retro-futurism is a “trend in the creative arts showing the influence of depictions of the future produced prior to about 1960”. Blending old-fashioned “retro” styles with futuristic technology, retro-futurism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations, retro-futurism has also crawled into the worlds of fashion, architecture, literature, and film.
On Sunday, November 7th, the crew of Jealous Magazine utilized the Design Engine office for their Holiday Party themed photoshoot. Joel Koster, Maya/Alias instructor by day & janitor by night [haha jk.], had just finished doing a spic-and-span cleaning of the office just a few minutes prior to their arrival.
It has blown up into the number one social media network in an area Facebook has been sluggishly accepted: the business community. It strengthens and extends your existing network of trusted contacts which is especially beneficial in volatile economies.
What’s a better way to spend lunch than on Design Engine’s rooftop grilling meats and veggies and enjoying some sun rays.
While teaching a class at Burton Snowboards, Design Engine takes a dive into Burton’s Skatepark Bowl.
Consumers are alive! The economic tide is rising, and the people are talking. This year’s theme (not surprisingly) appeared to be sustainability and reusability. Yes, although consumers have reemerged, most of them widely agree that their spending habits will not mimic “pre Bear Sterns” levels any time soon. So what does that mean in terms […]
Engineering is a very broad field. Whether it involves figuring out how to design a new skyscraper or making sure a jet doesn’t buckle under extreme accelerations, engineering requires strong design and the collaboration of many hard-working individuals.
In the future, drone aircraft will sustain more gravity forces than the human body can withstand. Drones can already stay deployed longer than a human can stay awake. The F35 maybe the last strike fighter with a pilot in the aircraft.
After a looooong 10 years, Design Engine’s Training School website has got a new face! At Design Engine, we’re all about being design forward.
With all the bickering on various design forums, Design Engine tried to set the tide straight. SolidWorks can stand up to Pro/Engineer in terms of work-flow and technique to Pro/Engineer when proving form. I clearly believe that it’s not how fast you model can a product but how fast you change it twenty times that makes you the expert and makes the program you are using superior than the others”. Find out how we conducted this test. By Bart Brejcha
Since I started working at Design Engine Education several years ago, there’s been one question I’ve been asked more than anything else: What class should I take? Pro/ENGINEER or SolidWorks?? And what are the advantages and disadvantages to both?