SolidWorks: G2 Advanced Surfacing Intensive

SolidWorks: G2 Advanced Surfacing Intensive

Course Duration: 24 Hours (3 days)

Tuition: $1,200 US

Overview: This near one-on-one instruction covers surfacing electronic products and ergonomic forms using higher surface continuity. Learn to manage light reflections with respect to industrial designed products. Engineers working with designers and industrial designers who want to push his or her skills must take this class.

Project: Based upon student interests or job requirements.

Prerequisite: Our SolidWorks Introduction to Surfacing course or serious hours surfacing using SolidWorks.

Topics:

  • 3D Curves and 2D curves with continuity
  • Use composite curves for surfacing
  • Split lines for building surface geometry
  • Surface Loft and surface boundary functions
  • Rhino or Alias Studio IGES and STEP imports
  • Surface Offsets and Copy Move functions
  • Extend Surfaces, Surface Trims, and Knits
  • Manage Draft on complex Sweeps
  • Learn to create special tool curves and surfaces that will help manage surface geometry
  • Sketch spine on surface
  • Helix spiral curves

Discussions:

  • Discuss Mid-Surfaces as a technique used with top down design along with several top down design techniques available in SolidWorks
  • 3 part boundary modeling techniques followed by using filled surface to resolve 3 part boundaries
  • Discuss techniques with respect to bringing in 2D and 3D IGES geometry
  • Discuss modeling techniques used in Alias Studio or Rhino geometry that we can use in SolidWorks surfacing
  • Discuss overbuilding with respect to tools and functions inside SolidWorks
  • Discuss plan of attack and modern day surfacing technique
  • Manage over molding with respect to tools we learned in the class
  • Utilize free-form to accomplish the same form with out an internal curve structure
  • Discuss using curve tools to manage light reflections
  • Discuss G1 and G2 continuity and light reflection with respect to product design and SolidWorks surfacing
  • Discuss workflow with respect to capturing form (building a surface model from looking at a foam model)
  • Discuss proving form by taking advantage of parent child relationships and maximizing equations in sketches
  • Discuss top down design using SolidWorks and surfacing

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