Maya: Four Week Comprehensive Training

Maya: Four Week Comprehensive Training

Course Duration: 160 hours

Tuition: $4,800 US

Overview: This Maya training is an introduction and intensive in depth of focus into 3D modeling utilizing Autodesk Maya. This four week compressive workshop is a culmination of all the classes we offer. Learn Maya basics of modeling, shading, animation, dynamics and character development using Maya.

Week One: Portfolio review, interface, modeling intensive. Serous overview using Maya.
Week Two: Modeling NURBS, advanced polygon modeling, lighting techniques, renderings, data exchange, and import to Pro/Engineer for tooling. Rendering intensive.
Week Three: Rendering and details for developing imagery for portfolio. After Effects, animation, dynamics, deformation, and more rendering.
Week Four: Character Development

Prerequisite: Degree in design or sculpture helpful but not necessary. This class is also perfect for graphic designers looking to enhance their ability to get jobs within advertising agencies.

Topics:

Other than the topics listed below this workshop is always customized to what you need. Please ask about our ZBrush offerings, too!

  • Establish a strong foundation in Maya to build on as you learn
  • Learn the Maya interface: Modeling and Rendering
  • Create primitives in NURBS, Polygons, Surfaces and Subdivisions
  • Model out of spheres, cubes, cylinders, cones, planes, circles and squares
  • Learn how to manipulate verticies, faces, edges, UV’s
  • Learn with hands on examples the basics of polygon and subdivided surface modeling using Poly Proxy
  • Model using all modeling tools such as: Sculpt, Extrude, Duplicate, etc
  • Learn how to model using lattices and other deformers
  • Learn how to convert NURBS to polygons & subdivisions and vice versa
  • Learn parenting by using the Hypergraph
  • Learn lighting and understand how a scene should be lit using Key, Fill, and Back Lighting
  • Learn how to create shadows and reflections to create the right kind of atmosphere for the scene
  • Learn object shading and texturing
  • Learn how to use the Hypershade and how to create shading networks
  • Learn how to prepare a scene before rendering: adjusting the anti-aliasing, resolution, format, and shadows

Discussions:

  • Discuss proving form and review techniques for ideation
  • Discuss strengths and weaknesses comparing polygonal and boundary modeling in Maya to other high-end industry standard surfacing software
  • Discuss light reflections with respect to subconscious understanding of 3D form
  • Discuss standard modeling techniques with respect to industry standards
  • Discuss plan of attack and approach for capturing form from conceptual sketches
  • Understand the Common Material Attributes: Color, Incandescence, Bump Mapping, Diffuse, Incandescence, Transparency, Translucence (depth and focus)
  • Understand Bump Mapping and what it can achieve in a specific scene
  • Discuss various editors and the layout of Maya
  • Utilize the rendering techniques Maya has to offer
  • Discuss optimizing quality with respect to render times and discuss troubleshooting common rendering problems
  • Understand how to add motion blur to scenes with objects that are in motion
  • Learn how to create a camera and how to use it in rendering scenes
  • Learn how to take a manageable project from concept to render
  • Discuss tool-able data and import options to popular solid modeling programs from Maya
  • Discuss where to stop in Maya and to start in solid modeler for tooling
  • Discuss using examples important post production efforts with renderings in Photoshop, After Effects, and Premiere
  • Surface evaluation (zebra striping)
  • Understanding tessellation for rendering
  • Discuss character development

Tutorials:

  • Soft goods product
  • Polypropylene bottle
  • Glass bottle
  • Starfish
  • Speaker
  • Children’s riding toy
  • Toy vehicle
  • Polypro chair
  • Character development from sketch to Maya render

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Maya: Four Week Comprehensive Training Maya: Four Week Comprehensive Training Maya: Four Week Comprehensive Training Maya: Four Week Comprehensive Training

ANIMATION ONE: 3.5 MB (SWF file)

ANIMATION TWO:  17 MB (AVI file)
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