Level 1: Intro to Maya

Level 1: Intro to Maya

Course Duration: 40 hours

Tuition: $1,800 US

Overview: These Maya classes introduce 3D modeling and animation utilizing Maya. Learn basics of modeling, lighting, and efficient rendering.

Prerequisite: Previous Maya training not necessary for this course.

Topics:

  • Learn about the basic and core concepts of Maya
  • Master the Maya interface and create efficient workflows
  • Learn hands on with Maya by modeling polygon, NURBS, and subdivided objects
  • Understand the difference and advantages of polygons, NURBSs, and sub’ds
  • Discover how to bring your creations to life with texturing and lighting
  • Get comfortable with the basics of animation and the Graph Editor
  • Unleash the power of Maya’s unique paint effects to create organic objects such as flowers, trees, and plants
  • Try out different rendering techniques and learn about Mental Ray and Vector Rendering
  • Model a character using CV pulling, lattices, and skeleton joints
  • Animating using various Set Key techniques
  • Utilizing the Graph Editor and the Dope Sheet
  • Build shading groups using various types of texture maps
  • Create particle effects using hardware rendering
  • Process of modeling, animating and rendering a complete scene from start to finish
  • Work with hierarchy of joints and deformers applied to a character-based model
  • Character facial deformation and lip synching
  • Creating, controlling, tailoring 3D character garments. Understanding Maya’s MEL programming language to build simple functions and custom user interface controls

Discussion:

  • Discuss Import/Export options and how those options might affect render times
  • Discuss NURBS vs Polygon modeling techniques and converting between those various options
  • Discuss real world modeling or render techniques and offer solutions to various past problems (per instructor)

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Level 1: Intro to Maya Level 1: Intro to Maya

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